This is why I would put most bosses at the end of a level. The biggest flaw with it IMO is that it's at the middle of the level after the checkpoint, so if Mario loses a life after the fight he has to fight the boss again. The fight is kind of baffling considering Mario has just defeated said bird only several levels ago as the boss of World 2. I was able to beat that boss by running and jumping at high speed from the platform with the bombs to the upper platform and dropping the bombs through the hole, directly on top of the bird with a topknot. As an example, if the boss was an enemy which dies in one hit, you could've given it a Death event which causes the stage to alter.
![super mario bros x 2 bowser super mario bros x 2 bowser](https://i.postimg.cc/hz9Jv385/lffl.png)
With some small changes, this could've been pretty cool though. Since the boss has no other attacks, it outstays it welcome very fast. You essentially have to circle completely around it, grab a bomb, throw it at the crow and repeat the process for a dozen times or so, while dodging a couple of Rinkas. That's because I had the idea of new characters too late, when I staret creating the last world.īecause I find it especially obnoxious, I will use the fight against the Mother Brain reskin in "Crows and Trees" to demonstrate my problems with the bosses. I dont want to argue you but from what I remember I put lots of power ups.Īlso you are right about that it could be better if I had put characters earlier. Still, the aforementioned issues keep me from considering this as a good episode. In conclusion, this episode was flawed, yet entertaining and I think this it is a definite improvement from your previous one, Luigi's Fight for Love. Again, if he were playable earlier and had more lines of dialogue, this could have been a somber ending. Lock was introduced about twenty minutes before his demise, so his death didn't really affect me. Honestly, I was somewhat surprised when Lock died, but I didn't really care. Going in, I expected Mario was going to die at the end, due to one of your posts in the level music suggestion thread a couple of weeks ago.
![super mario bros x 2 bowser super mario bros x 2 bowser](https://i.imgur.com/FjgFBm4.png)
If Pete, Lock and Luigi were playable way earlier, they could've provided some much-needed variety to this episode. I liked the idea of characters joining Mario's cause, however, the problem is that all of this happens in the last world, right before the finale.